{"id":3875,"date":"2025-06-09T13:00:00","date_gmt":"2025-06-09T13:00:00","guid":{"rendered":"http:\/\/www.nichesitetool.com\/?p=3875"},"modified":"2025-06-12T12:19:07","modified_gmt":"2025-06-12T12:19:07","slug":"nintendo-switch-2-welcome-tour-review-the-dullest-nintendo-game-ever-made","status":"publish","type":"post","link":"http:\/\/www.nichesitetool.com\/index.php\/2025\/06\/09\/nintendo-switch-2-welcome-tour-review-the-dullest-nintendo-game-ever-made\/","title":{"rendered":"Nintendo Switch 2 Welcome Tour review \u2013 the dullest Nintendo game ever made"},"content":{"rendered":"
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Nintendo Switch 2 Welcome Tour – who’s bright idea was this? (Nintendo)<\/figcaption><\/figure>\n

Only two Nintendo-made titles were released for the Switch 2<\/a> launch and the one that\u2019s not Mario Kart<\/a> World is one of their strangest games ever.<\/p>\n

Considering they\u2019ve had more than eight years to prepare, the Nintendo Switch 2 software line-up<\/a> feels surprisingly undercooked. Mario Kart World<\/a> is great, albeit with some caveats, but Donkey Kong Bananza<\/a> is the only other big name first party title to be announced so far and it’s not one of the two Nintendo published launch titles. Instead, that honour goes to Nintendo Switch 2 Welcome Tour.<\/p>\n

Nintendo describe Welcome Tour as an \u2018interactive exhibit\u2019 and that\u2019s pretty accurate. You could also compare it to a coffee table book but in video game form; except they usually feature vivid imagery and interesting page design, whereas Welcome Tour is presented in the most boring and clinical way possible.<\/p>\n

Welcome Tour has already been compared to Astro\u2019s Playroom<\/a> on the PlayStation 5<\/a>, since both are short form releases available at launch, that are meant to introduce you to the new hardware features of their respective consoles. Except Astro\u2019s Playroom is a vibrant, imaginative, and fun-filled diversion, whereas Welcome Tour tries to make the launch of a new console seem as exciting as doing your homework.<\/p>\n

The obvious difference here is that Astro\u2019s Playroom is a 3D platformer, whereas Welcome Tour isn\u2019t really a game at all. We\u2019ve seen some describe it as a minigame collection but it\u2019s not really that either, as there\u2019s not many games and they\u2019re all designed primarily to illustrate a different element of the Switch 2\u2019s design, rather than being created simply to be fun.<\/p>\n

Welcome Tour isn\u2019t interested in fun – the concept of fun never even seems to cross its mind – as you slowly plod from one exhibit to the next, wondering why you\u2019re not playing Mario Kart World instead.<\/p>\n

The conceit behind Welcome Tour is that you\u2019re visiting an exhibition composed of giant-sized recreations of the Switch 2 and its various peripherals, big enough for you to walk on and in. Much of your time is taken up with reading \u2018insights\u2019, which are text descriptions of how the Switch 2 works, often going into a surprising amount of technical detail about everything from what VRR is to the type of metal alloy the Switch 2 stand is made of.<\/p>\n

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