Fern Britton claims Phil Vickery hasn’t talked to her for six years (Picture: Goff) Fern Britton has claimed her ex-husband, TV chef Phil Vickery, ‘stopped talking’ to her following the loss of her mum. The TV presenter, 67, and Phil, 64, were married for two […]
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TVMindsEye arrives at a weird time (IO Interactive) One of the most important GTA developers has released a new third person action game, but its launch has been marred by performance issues and bugs. Launching a brand new IP at the same time as the […]
GamingA star-studded family film has lit up the box office – and also started a worrying trend (Picture: Warner Bros. Pictures via AP) A string of cinemas have issued statements slamming audiences for ‘erupting into sheer pandemonium’. While A Minecraft Movie, which has been slammed […]
FilmA string of cinemas have issued statements slamming audiences for ‘erupting into sheer pandemonium’.
While A Minecraft Movie, which has been slammed by critics, has smashed box office records since launching over the weekend, it’s alsoencouraged a disturbing behaviour trend in cinemas.
The film, starring Jack Black and Jason Momoa, has enjoyed one of the biggest-grossing weekends of 2025 so far.
In A Minecraft Movie, four misfits – Garrett ‘The Garbage Man’ Garrison (Momoa), Henry (Sebastian Eugene Hansen), Natalie (Emma Myers) and Dawn (Danielle Brooks) – find themselves struggling with ordinary problems when they are suddenly pulled through a mysterious portal into the Overworld: a bizarre, cubic wonderland that thrives on imagination.
To get back home, they’ll have to master this world while embarking on a magical quest with an unexpected, expert crafter, Steve (Black). Jennifer Coolidge, Kate McKinnon and Jermain Clement also feature in the cast.
That enthusiasm has also been mirrored by the raucous response in cinemas – but to an alarming degree.
Following its release, cinemagoers have been sharing footage of wild audience reactions from inside cinemas on social media.
One moment in particular has seen fans screaming, cheering and even climbing on their friends’ shoulders in one clip that’s gone viral.
The sequence in question involves Black and Momoa confronting a cuboid Minecraft chicken being ridden by another character that looks like a baby Frankenstein. ‘Chicken jockey!’ yells Black, in a moment that saw one theatre full of fans erupt in quite frankly feral behaviour, throwing popcorn, turning on their torches, leaping to their feet and shouting.
‘My theatre clapped every time Jack Black name dropped a Minecraft item that was in the trailers, and when he said Chicken Jockey I s**t you not the entire row in front of me gave a standing ovation,’ shared cinemagoer @Schaffrillas on X.
‘I’d walk out and ask for a refund if this is how people are behaving,’ insisted Geralt on TikTok in reaction.
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‘When Jack Black said “Chicken Jockey,” the theatre erupted into sheer pandemonium. Kids were cheering, clapping and jumping onto the tops of seats. Whenever Jack Black sang, the kids would get up and start dancing in the aisles.
‘I was here and I couldn’t hear anything throughout the movie. Very disappointed in the Minecraft community,’ added LuCha.
‘Are people no longer quiet in the cinema, or is this a cultural difference kind of thing where behaving like this is ok wherever they are?’ asked Lycos.
‘That was the wildest theatre experience of my life,’ @thekinocorner posted after watching A Minecraft Movie, sharing how the audience of youngsters ‘would clap and hoot and holler whenever one of the meme lines was said or when they recognized something from the game’.
‘They acted like this wasn’t a movie, but a rock concert. It was a complete expression of a mix of genuine love for Minecraft and irony poisoning and the result was pure chaos for 100 or so minutes. This is probably the proper way to see this film.’
Others were far less impressed with this feral behaviour, with a video shared purporting to even show of a group of teenagers being escorted out of a US cinema by police after reportedly causing too much disruption.
In a statement posted online, The Regent Cinema in Newtown, Wales urged people to ‘not partake in the viral trend’.
‘We are all for a bit of fun here along as it doesn’t cross a line and you are being considerate to everyone else,’ it read.
‘Unfortunately, during last night showing a line was crossed with a small minority of individuals which we deem completely un acceptable.
‘From today we will be taking a zero tolerance approach to this trend and we will be stopping the movie at any time if anyone decides to partake and they will be removed from the cinema and no refund will be given. There will be no warnings if you partake you are out.’
The Ritz Multiplex in Cookstown, Northern Ireland also called out ‘utterly shocking behaviour’ where ‘certain individuals are shouting, clapping, swearing, kicking chairs, and throwing popcorn and drinks everywhere’.
‘Such disruption is taking place during almost every showing and is totally ruining the movie experience for genuine cinema customers and destroying our screens,’ it said.
‘The level of verbal abuse towards our staff and other customers is ridiculous. Our staff are genuinely trying their very best to control the situation to ensure all customers enjoy the movie. However, when staff request that disruptive customers leave the premises they are shouted at, swore at, and met with threats such as “make me” and much worse.
‘We are saddened and disappointed that we have had to make a post like this, but no-one should have to tolerate such behaviour. We want everyone to enjoy their cinema experience. Please respect our cinema, our customers, and our staff.’
Meanwhile a sign displayed at Cineworld in Witney, Oxfordshire warned people any form of anti-social behaviour would see them removed without a refund.
Other cinemas have now gone so far as to schedule screenings where ‘clapping, cheering, and shouting is absolutely encouraged’ to keep fans happy.
The blockbuster, which is a big screen adaptation of the 2011 3D sandbox video game, managed to rake in a massive $301million (£234m) globally during its first three days on release, far beyond even hopeful projections.
It earned $157m (£122m) in the US, where analysts had predicted it to manage somewhere between $70m – $90m (£54.5m – £70m) according to Variety, and then added $144m (£112m) from international territories to make its enviable total.
Considering A Minecraft Movie’s $150m (£116.7m) production budget – before any marketing costs – it’s a strong start, and one Warner Bros will be delighted to see after back-to-back flops with big-budget sci-fi Mickey 17 from Bong Joon Ho and Robert Pattinson, and Robert De Niro’s disappointing return to the gangster genre in The Alto Knights.
It’s also in sharp contrast to Disney’s fortunes with Snow White, which managed only $87.3m (£67.9m) on its opening weekend, despite a price tag of roughly $250m (£194m) before any publicity, and has just $168.3m (£130.9m) after over two weeks on release.
However, it’s only managed to dredge up a rating of 48% on review aggregator site Rotten Tomatoes, where it was branded ‘a mindless and thoughtless nostalgia trip’, ‘frankly catastrophic’ and ‘a hyperactive hot-pink mess of a movie’.
‘We just don’t want to be the one to inform God what his creations hath wrought with this expensively cheap, 100-percent corporate mess,’ sniped Rolling Stone in its review.
However, it boasts a far higher audience score at 88%.
A Minecraft Movie is out in cinemas now.
A version of this article was originally published on April 7, 2025.
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We need more films like Bank of Dave right now… (Picture: Netflix / Paul Stephenson) With Trump’s tariffs causing mayhem on top of general chaos from across the pond, rising global tensions, daily horrific news stories on our doorstep and the world burning with wildfires, […]
FilmWith Trump’s tariffs causing mayhem on top of general chaos from across the pond, rising global tensions, daily horrific news stories on our doorstep and the world burning with wildfires, everything feels a bit much right now.
As so much is going on around us, it’s important to take a step out of the real world into our imaginations every now and then. What better way to do that than tucking into a feel-good film or TV show?
Netflix has a whole host of uplifting classics and undiscovered treasures ripe for a binge or a Sunday film.
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In case you’ve not been on Netflix in a while, a huge green addition has made its way into the film roster… Yes, it’s Shrek! Thank you, Netflix.
Not only is the first instalment of Donkey and Shrek”s adventures available on the streamer, but you could make a whole day of it with Shrek 2, Shrek The Third, and Puss in Boots: The Last Wish.
Get warmed up for Shrek 5, which is set to hit cinemas just in time for Christmas.
Sometimes the classics are the best. And no, Shrek is obviously not just for children…
Rotten Tomatoes score: 88%
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If you’ve not been introduced to Bridgerton yet, you’re missing out.
It’s not your average period drama, with straight-backs and niceties, but a fully blown corsets-off affair. As it’s a romantic series, Bridgerton has a whole lot of heart-bursting energy with on-screen couples becoming firm favourites with fans.
While the latest season dropped to rave reviews – and one of the steamiest scenes from the series so far – the next will be released next year, focusing on the love life of Benedict Bridgerton (Luke Thompson).
Each series follows one of the Bridgerton family’s children as they try to find love in a world that’s set up for convenience marriages. So far Daphne Bridgerton (Phoebe Dynevor), the eldest son Anthony Bridgerton (Jonathan Bailey) and Colin Bridgerton (Luke Newton) have found their happy ever after.
There’s also the spin off series Queen Charlotte which is arguably the best of the bunch. What a treat.
Rotten Tomatoes score: 84%
Somebody Feed Film sees Everybody Loves Raymond producer Phil Rosenthal step in front of the camera for the happiest documentary series you will ever watch.
Phil grins from ear to ear as he globe-trotts finding the best of every city’s local cuisines, finest restaurants and most secret spots.
Expect lots of smiles, unwarranted but lovable jokes, and a wholesome experience. It’s definitely one for foodies – and especially for those looking for their next holiday inspiration.
Rotten Tomatoes score: 73%
No feel-food film list would be complete without a Hugh Grant romantic comedy. Notting Hill, also starring leading lady Julia Roberts, Hugh Bonneville and Emma Chambers, is one of the very best.
Hugh is of course the bumbling – but ever-charming – English gentleman, who falls in love with a movie star called Anna Scott (Roberts) after she visits his Notting Hill bookshop.
What ensues is a string of miscommunication, awkward gaffes and tender moments in one of the most uplifting romantic comedies of all time.
Rotten Tomatoes score: 84%
If you want to revisit your heady university days when your biggest worry was how to get rid of a hangover, Fresh Meat is a venture into student life like no other.
The comedy follows six students – JP (Jack Whitehall), Josie (Kimberly Nixon), Oregon (Charlotte Richie), Howard (Greg McHugh), Kingsley (Joe Thomas) and Violet (Zawe Ashton) – as they navigate sex, booze, campus reputations and living in a shared house in Manchester together.
It’s not a celebration of cool like Skins, but a hilarious portrayal of oddballs reeking of desperation – just like most of us were at that age, let’s be honest now.
Rotten Tomatoes score: 89%
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Bank of Dave is one of the most inspiring stories on Netflix right now.
It follows the true story of working class Burnley man – and self-made millionaire – Dave Fishwick, who sets up a community bank.
Also starring Bridgerton’s Phoebe Dynevor, Rory Kinnear, Hugh Bonneville and Paul Kaye, the Netflix original comedy drama sees Dave go to war with London’s financial giants to achieve his dream.
A sequel film, Bank of Dave 2: The Loan Ranger, was released on 10 January 2025, and is also available to watch on the streamer.
Rotten Tomatoes score: 86%
Nope, Chef is not like the stressful knives-throwing cooking shows we’ve become accustomed to like Boiling Point and The Bear – but it’s no less memorable.
Chef is an uplifting comedy film about a celebrity chef Carl Casper who loses his job after an online spat with a well-known food critic. After the fall-out he relocates, opens a food truck, and finds the real meaning of life.
Jon Favreau wrote, produced and stars in the film alongside the likes of Sofia Vergara, John Leguizamo, Robert Downey Jr, Scarlett Johansson and Oliver Platt.
Chef premiered at South by Southwest in 2014 and grossed $46million (£35.96m) against a production budget of 11mil (£8.6mil).
Rotten Tomatoes score: 87%
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On the eve of his seventh album Glory, Perfume Genius is preoccupied. He’s fixated on the things anyone with a wandering, creative and often self-destructive mind fixate on: his image, his body and the pervasive fear that the people he loves will die. That’s not […]
MusicOn the eve of his seventh album Glory, Perfume Genius is preoccupied. He’s fixated on the things anyone with a wandering, creative and often self-destructive mind fixate on: his image, his body and the pervasive fear that the people he loves will die. That’s not to say Glory is melancholic and ruminative. Rather, it’s an elastic, open-hearted record that’s refreshingly more intent on flirting with life’s hardest questions than answering them.
Perfume Genius, the stage name of Michael Hadreas, has never balked away from discomfort, but on Glory he’s waved the white flag to thought. In an era where we’re all bogged down by a relentless news cycle, environmental calamities, and bouts of solipsism, it feels impossible to think our way out of despair. In the album’s first track, “It’s a Mirror,” Hadreas muses, “Can I get off without reliving history/ And let every echo just sing to itself?” It’s a cheeky acknowledgement that we can’t necessarily control what courses through our brains, but we can let noise just be noise.
“A lot of the songs are kind of like exposure therapy. It’s at least attempting to feel more as opposed to just thinking,” Hadreas tells PAPER. “It’s trying to actually go towards a realized version instead of conceptual.” Hadreas, who worked on the album with producer Blake Mills (who has produced every Perfume Genius album since No Shape) and creative partner and husband Alan Wyffels, does exactly that. Glory sees the artist at his most settled amidst the chaos.
Perfume Genius sat down with PAPER to talk about creative reinvention, the epic music video for the single “No Front Teeth” featuring Aldous Harding and his love for The Beast, the epic sci-fi movie from French provocateur Bertrand Bonello.
Why, with this whole album, did you make the decision to go blondish?
It’s a multi-part thing. Part of it was like — I was at home and I knew how extroverted I was going to have to be to do all this stuff around the record. I needed to get in some mindset where I’m out. And dyeing my hair was immediately a step towards that. It’s fake. I like that it was a performance of my hair. My mom is a redhead, and I was born with red hair so it felt personal too. I liked that juxtaposition, I guess. But the spray tan, I don’t have it now, but I just did an interview where I talked about all the [album] covers. It’s hard to articulate. I guess it’s like talking about the music. Maybe if I went to therapy with somebody for seven hours they could help me unpack why I did all of the things I did. I have no idea. I just think I needed to have a spray for the record. And then Cody [Critcheloe] was like, “Yeah, and it should be really, really intense and we should show the tan line.” And it just ramps up from there. But as far as a really meaningful reason, maybe I’ll know in a year, or maybe there isn’t one.
That’s also leading into something I wanted to talk about in general with this album. Knowing that you’re going to have to be public-facing in this way, is it easier to be a character each cycle of this? Is the performance aspect of it a shield against public scrutiny or attention?
It definitely feels like that. But what’s strange about it is, you know — my instinct is to not leave the house. I get anxious and am like, being at a party sounds horrible. But then when I go to a party I’m like, this is fun! I don’t want to leave. I get really into it. And performing and all this stuff is the same. I dread it. I get really in my head. I’m like oh god, how am I going to do that all again? Then I start doing it and am like, I’m kind of into this. We got the pictures back, and I was like, oh my god, these are incredible. I’m like let’s fucking go. But each side never fully leaves. It’s not like I fully click into each one. They exist in varying degrees all the time. And weirdly you end up feeling more like yourself inside all this dressing up.
People talk, especially in terms of pop music, about the necessity of reinvention. And there’s the framing of reinvention. I think people can be cynical about it and talk about it like it’s some sort of attention-grabbing ploy. If you don’t constantly change your sound or your look people will get bored of you. I don’t know if anyone thinks about it from an artist’s perspective and how that frees an artist instead of trapping them.
Even though I talk about being afraid or something, it also feels really necessary that I am uncomfortable in all of it for it to be good. I don’t mind repeating it if it feels inspired in some way but there’s some mechanism in me where I’m like this is the next layer of something. I’m not sacred about what that has to be. If I wanted to just dress and it be exactly like last time and that felt like what I was supposed to do then I would do it. And it allows it to be exploratory again. You find new things. There are new layers to go to. And the riskiness of it helps everything. Also, it helps you frame it all as an era. And it helps me psyche myself up for it.
What era is this for you?
I don’t know. This one. If there is a mission statement, energetically, it’s trying to unite everything. Not have it feel like such an extreme A to B. The music, I’ve always been very, very serious about it. This is high art. We are going in, you know what I mean? It’s felt stuffy in a way that I like. It makes me really proud that I feel so smart when I’m writing, and I feel very taken seriously. And I want to be taken seriously. But I feel like I’m less concerned with that now. And I want the music to have more information included because I’m not afraid it’s going to cancel itself out. I can wink, or it can be more about who I am as a person. It can be more inside of everything, which is relieving in some ways because then it’s more me. But it’s also scarier because it feels more vulnerable. Also, how do you be more you? If that’s what you’re supposed to do. It’s impossible. I was supposed to do a press thing where I was supposed to go say something really poignant for 20 minutes. And then I was like, the more I think about saying something poignant the less poignant it’s going to be. Or if I have a meeting and someone’s like, “You’re so funny and weird and all the stuff we’re going to do for promo should be more funny and weird.” I’m like okay, but I think if I think too hard about being funny and weird it won’t be any of those things.
That’s something I loved about the album. It’s almost the antithesis of this process, where I’m asking you to distill all of these things into statements or ideas that are not even super conscious all the time. In so many of the songs there are these questioning lyrics and to me they seem more like questions to yourself. It feels like a process of thinking and how to navigate thought. I was wondering if that was something that was conscious to you as you were writing? Like, I’m going to make an album about my thoughts and the things that come in and out of my brain. The wrestling between the noise and the peace.
Yeah. I think it’s really freeing. A lot of those songs aren’t the result of me figuring it out and then sharing the result.
The music almost feels anti-figuring it out. Like, how do we sit with the noise?
That in itself becomes really relieving. Because a lot of thoughts are just like an ambient weight on you that I’m constantly trying to soothe or figure out or unpack. But it feels un-unpackable. There’s no way around it being confusing. At least I’m incapable of reckoning with this thing fully. And so, it’s relieving for that to be intact in the sharing of it. I think that does allow it to dissipate a little bit. Not the thing itself, but your obsession with trying to figure things out.
It’s like how people say the only way to manage thoughts is to actually not fight them or push them away or indulge them. Just acknowledge them. Is the music acknowledging the workings of your brain without deciding that I’m going to change something or address it or fight it? This whole project feels like one intrusive thought where it’s you just expressing those and how they manifest in your brain without necessarily needing to resolve anything.
That is very maddening to me. Intrusive thoughts are very real to me. I have those. But I intellectually recognize them as intrusive thoughts. It’s not like I’m being fully piloted by them, but I also know that I am. The older I get the more I realize that I’m just in the throes of it. I think behaviorally I am, but I also have this understanding that, Oh, maybe this feeling is just fake. Or maybe it’s not real even if I’m feeling it so deeply. I still, 90% of the time, act solely based on it. That has also been really heartbreaking because I’m not going to think my way out of this thing. The solution is not just spiraling at home. So why am I insisting on doing that? And why am I so unwilling to move towards something that’s actually been proven to help me? Which is to leave the house, or talk to people, or exercise. But then beyond my own personal problems, the earth is on fire. We had an earthquake the other day, and I was feeling very cozy on my couch. I was like, oh everything’s okay. I had my dog and was playing Elden Ring. I was feeling cozy. And then the earthquake happens, and it’s like, Oh, I’m going to die. Alan’s gonna die. My dog’s going to die. People are dying.
In the two music videos you’ve given us, there are both gestures at the end that are playing out your death. You’re deepthroating a gun and you’re deepthroating a gasoline pump and lighting yourself on fire. I feel like it’s one of the more common intrusive thoughts, like when you’re driving and you know you can just swerve and do something dangerous. It’s not totally morbid, but there are just things that come up in our brains because that’s how we all are. I was wondering if those images in the videos were versions of those thoughts?
When I would do mushrooms I would think about dying and just laugh and laugh and laugh. I would think about climate change and look around. Like one time at the park there was a tree that was just burnt, and I was like, Ahahaha. Laughing and laughing about it. I think because it just is. I wanted that to be in the album too. I wanted everything to be in there. Because it feels very selfish. I’m so obsessed with wanting to be a good person and being afraid that Alan is going to die, that I just lay on the couch thinking about those things. I don’t talk to him. I don’t do anything while I’m here. The thing I’m worrying about protecting, I’m not engaging it or doing anything about it. I’m just dreading it being taken away. So, it is play acting for when it happens, which is kind of like on the plane when I’m so terrified of turbulence and then when the turbulence is really bad I’m eerily kind of calm. Like I have been preparing for it. I have already had the feelings before it happened.
It’s like what you said about not wanting to leave the house but then when you’re at the party you’re fine. When you’re confronted with the thing it suddenly becomes very manageable and the worst thing is like the 40 minutes before.
I think a lot of the songs are like exposure therapy. It’s at least attempting to feel more as opposed to just thinking. It’s trying to actually go towards a realized version instead of conceptual.
That comes across. It comes across in all of your music, but more acutely here. You pose questions that are very existential or could be very troubling and then you just move through them. There’s also so many characters in this album, named and unnamed. When you’re writing do you think of these characters as actual people or versions of yourself?
All of the characters are really people, and I’m thinking of them. But also, like, Jason is an archetype of a man. Even with my personal dealings with these people, I was aware that I was archetyping them. I was dealing with my concept of them as much as who they actually are. And what validation from this type of man means to me. Also, creating a scene. Some of those songs feel like I can’t just explain what I’m thinking. Partly because I don’t fully understand it. Partly because it would be a disservice. It’s a constellation of things. Some of them are very personal and about the actual person and some are just about my ideas of people and my own personal shit that I’m bringing in to it. Casting them all as them but also like representing something lets that all exist at the same time.
With the “No Front Teeth” video, you made this filter thing where one could create their own captions for the video. In the video, as it is, the dialogue in captions doesn’t necessarily have to cohere to the images or what’s being shown. It’s just fantasy. In wanting people to put their own words to it, was that a way to immerse them into this thought experiment?
I think so. I’m also just really glad people like it. And feel like they can connect to it. In a way that’s maybe similar to what I was imagining, but also delightfully different sometimes. Still, a lot of people are responding, “What is this about?” Or, “What genre is this?” People keep asking me about the album cover, “What is the aesthetic of this?” It’s like, I don’t know. So, it’s interesting to see people add seemingly nonsense or whatever but then there’s a little bit of felt seriousness in it too. And I think that’s how the captions feel. Some of them make me laugh. Some of them give me chills for a second. Like that feels eerie. But also all of it requires a balance. We did those captions and at first we were like maybe we shouldn’t have any captions at all. Maybe it’s more effective to not know what we’re saying and people just get to imagine it. But then we put a ton of captions on it and we found a balance that I really like. The ones that stayed are the ones that should have.
I don’t know if I’ve laughed so hard — the women in music line. Like, we’re women in music. I liked, in a trickister-y way that this video isn’t easy dissectible. And now adding this option for people to put their own captions to it adds to that.
It’s more like a feeling. Did you see the movie The Beast? I loved it. But some of it was bad and some of it was amazing. And sometimes I was like, Wait, are they saying that? Is this what they mean? But then it’s like who fucking cares. I think everyone is obsessed with figuring out what the mission statement behind everything is. Like what is this saying about women, or something. It is saying something sometimes, and sometimes it isn’t. I like the things it makes me think about. Not what I’ve been told what I’m supposed to think about. What naturally comes up. I also don’t care if I’m then wrong. Or the next scene nothing is in there. You know what I mean?
Yeah. And to that point of figuring out what a movie is trying to say or what an album is trying to say — maybe the glory of life, to use your title, is actually deciding I’m not going to do that. I’m going to be okay not going through with the process of deciphering. Letting something wash over me without having to add comprehension as the goal.
Yeah and then your body starts figuring out things. There are other ways that are unknown to you. There are little pieces moving around all over the place that are organizing and making little pathways. That movie had that relief to it, that I’m talking about. You can just be in it and it just unfolds.
Speaking of the body, I’m sure when people talk about this album they’re not going to necessarily draw comparisons to Ugly Season, because outwardly it’s a very different sound and project, but given that it was so dance-focused and about being embodied, did that play into writing this record as well? Like what you got from that process of movement?
I mean, there’s a lot. When I did the dance with Kate Wallich, I was in love with her. I was in love with everybody. I felt very present in a way that I hadn’t felt for years. And, in a creative fantasy environment too. It was my job and their job to be there and to dance. So all of those things blending together will inform everything I do. It also shows me when I’m not connected to that. It ended and Covid happened and I just had no access to those specific frameworks, to play inside of that. It was like, how do I carry all of that, those things I learned and those feelings, when it’s not available to me in that specific way? It’s like The Beast. Maybe if I watched that before the dance I would feel different about it. I wouldn’t have that somatic response to certain things. Where now I’m allowing them to wash over me and happen instead of analyzing.
Even when we’re talking about being isolated and internal, I think that I thought that all my songs and everything came from me thinking really hard. But I don’t think they really do. Even though I think about being disembodied all the time, I think I’m weirdly like always embodied in some ways. It’s this really weird competition. I think the dance and all of that made some things really clear to me, where the disconnects are and where they should be and who cares. It made me more willing to go to certain places. Also, I was surprised during the dance. I was surprised at what was helping me figure things out. It became rolling around with people and lifting them up. I wasn’t on Wikipedia or anything.
Do you have teeth nightmares?
No, I think I have before. But most of my nightmares are like, I’m incapacitated in some way. I can’t talk. I’m supposed to but I can’t. I’m lethargic and I’m supposed to get somewhere but I can’t get there.
That reminds me of the opening to the “It’s a Mirror” video. Waking up in that discomfort. Feeling like you’re disoriented and not in control of what’s happening around you.
Do you remember the scene in Cries and Whispers? I think I posted about it on Instagram. She’s like cycling through grief. She’s on the bed and she’s like seemingly cycling through every emotion? And riding the wave of it. That was the original inspiration for that. Fully stuck in your own wave.
It almost feels like sleep paralysis.
Yeah. It doesn’t match the circumstances at all. I’m like in bed and everything’s fine. But I’m stuck.
How did you engage Aldous Haring for the “No Front Teeth” song and the video? It requires putting a lot of yourself. Like, getting an artist who is down to play like that is really amazing.
I had no question about her capability to do it. I knew she would be incredible at it. Same with the song. I could just hear her voice right away on it and just knew that if she was down to do it, whatever she sent me was going to be amazing. But it required a lot of trust from her. Because I know Cody. It could be completely different from what we intended, but I knew I was going to love it and fully trust him. But she didn’t know Cody. She only knew me and Alan. I tried to give her as much information as possible, even the parts that were open-ended and we would be acting. Trying to give her framework. And she was just so down to do everything. It was wild. We just clicked into it seamlessly. With always being like, “Oh god, what if we’re ugly? What if this is stupid?” We both figured out a way to navigate that together. She was just down. Even when I wrote the lyrics to it. I just knew she’d understand. We have similar instincts and ways of operating. And we’ve done similar things in our lives. I knew she’d know what that song was about. Even if she doesn’t directly know everything that I’m referencing, she would know where it was coming from. I don’t know how we did it. It was really full on. A lot of the scenes were just playing this Ave Maria remix over and over and over.
That was your backing track?
Yeah. I don’t know. It was just deranged. I kind of love it, unironically. But also it’s so demented and funny. There are tons of people there. People making the waffles for the waffle party. And they were real. Somehow everyone clicked into it. Even the art department putting all the cords and easter eggs and the combination of some of it being absurd and dumb and some of it being really personal. We somehow all managed to create that world together with just the framework. It wasn’t 100% storyboarded. It was some of that but it was open.
People use Lynchian so flexibly to describe anything that’s somewhat surreal. What’s truly Lynchian about the video is that there’s an internal logic. It makes no sense yet every move feels so organic. Just the emotional logic.
It feels very intentional the whole time. It feels like everything has equal weight. Regardless if it’s horrifying or silly. It all has equal resonance.
Photography: Cody Critcheloe
“La vengeance est un plat qui se mange froid,” wrote Pierre de Choderlos de Laclos, in his 1782 classic Les Liaisons Dangereuses. But the English version of the delicious phrase has been uttered in pop culture many times since, by everyone from Dorothy Parker to […]
Music“La vengeance est un plat qui se mange froid,” wrote Pierre de Choderlos de Laclos, in his 1782 classic Les Liaisons Dangereuses. But the English version of the delicious phrase has been uttered in pop culture many times since, by everyone from Dorothy Parker to The Godfather’s Don Vito Corleone: “Revenge is a dish best served cold.”
And while the chilling epithet may be true, retribution can come in many forms, and on the ferocious new Revengeseekerz, the electro-indie-digi-punk savant that is Jane Remover comes in hot — as well as relentless, slightly mad, funny and liberated like never before. The third album from Jane [they/them] was a surprise drop last Friday, to the delight of the artist’s faithful, who knew the LP was imminent.
Jane has for half a decade kept us guessing, resisted boxes – musical or otherwise – and often vowed never to repeat themselves, record to record, and Revengeseekerz checks that box. It was presaged by a string of singles last summer intended for another project and which sounded nothing like the new album; then a wry, killer New Year’s Day track, “JRJRJR”; an infectious club banger, “Dancing with your eyes closed”; and the no-fanfare Valentine’s Day drop of Ghostholding, the debut full-length from Jane’s more understated side project, Venturing. But none of it prepared us for the sonic beast that is Revengeseekerz. Crashing, sample-heavy, jagged electronics (“TWICE REMOVED,” “Dreamflasher,” the anything-goes “TURN UP OR DIE”) butt up against frantic dance tracks, including “Psychoboost,” a 150 bpm piledriver with an appropriately unhinged feature from rap wild man Danny Brown, who in a recent post called Revengeseekerz the “album of the year.” And while it’s only just April? It deserves a place in that conversation.
Superficially, the LP’s return to electronics may have more in common with Jane Remover’s 2021 debut Frailty – a smash ‘n grab triumph of queer Gen Z bedroom confessionals, digicore maelstroms – than it does with their acclaimed 2023 turn toward darker, American goth-horror shoegaze, Census Designated. But Revengeseekerz is by no means a step back. There was a manic quality to Frailty as well, but as Jane has pointed out, that record was the product of a 17-year-old, whereas Revengeseekerz not only doubles down on the frenzy but brims with an empowerment and lack of inhibition of an artist who now, at 21, creates at a home studio in their adopted home of Chicago, hundreds of miles from their native New Jersey.
Jane predicted two years ago that “whatever comes next” after Census would offer a marked contrast, and holy moly if that isn’t true. Against a blown-out electronic wall in the chop-and-change “Experimental Skin,” their vocal, just discernible beneath the squall, admits they “might be falling for you” but on the other hand wonders, “I think that I don’t have a soul.” On a lyrically unfiltered “Star people,” (partly inspired by the late George Michael, who had a song of the same name) Jane offers, “I look at him like that cause I’m a fucking perv” and “we should film a sex tape and then leak it.” “Psychoboost” builds to a tornadic finish, and the refrain “don’t get greedy or you might get hurt.”
As the album’s name suggests, scores are settled throughout. Revengeseekerz’ title is loosely connected to Kill Bill, Jane’s favorite movie, a fact which alone should tell you that crossing the artist might not be advisable. Another influence was electro-hardcore act Machine Girl’s unrelenting 2017 releases Because I’m Young Arrogant and Hate Everything About You. Jane’s vivid imagination for retributory violence is familiar to anyone who remembers the harrowing “part two” of their 2021 epic “movies for guys” in which our narrator takes glass shards to an offender and blithely kicks back to watch TV as the chud bleeds out on the sidewalk. Suffice to say, Revengeseekerz serves more of where that came from. “angels in camo” opens with, “Dear God, place a curse on those who wronged me” and later declares, “I can’t let these bitches win.” “TURN UP OR DIE” declares, “Give dead bitches proper sendoff. Explosive bitch, blow his head off.” “And on Experimental Skin”: “I wanna sin, blow the city up.”
Make no mistake: the album is a freewheeling blast, and Jane calls it the “most fun” they have had making music in a long time. Still, while not didactically political, the significance of a record with vengeance on its mind, by a young queer artist – Jane came out as a trans woman in 2022 – dropping at this moment in history, in which marginalized people, none more so than the trans community, are regularly demonized and lied about and hatred against them is weaponized at the highest seats of power, cannot be ignored. Revengeseekez is a rush, but it also matters.
Its brash sonic bad-assery is complemented by a hell of a JR glow-up in the past year. The artist who once sported wire rims and christened the zany, glitchy microgenre they fashioned in their teen come-up as “dariacore” has done a Black Swan move and – ever one to throw a metaphorical match to their past work – set themselves on fire in the dramatic cover photo for Revengeseekerz. An arresting image for a stunner of a record, which has no doubt left jaws dropped, possibly blown a speaker or two and will like leave venue walls and floors shaking when Jane’s TURN UP OR DIE tour launches later this month. PAPER sat down with the self-described “shapeshifter” in their publicists’ Lower East Side office in late March.
JR! What a monster of a record. I want you to know I first heard Revengeseekerz about 48 hours before Playboi Carti’s MUSIC – maybe the most talked about record of the year – dropped – and I was no less blown away by your record than by his.
I love Carti’s album!
I like it too, but to think what you have achieved with this, working all on your own, with just the one feature from Danny Brown, it’s just amazing. So you had some singles out last summer that were not part of this album, when did this record all come together?
Yeah, “Magic I Want U,” “How to Teleport” and “Flash In the Pan,” they were all part of an album that I was working on last summer. And I left it unfinished, but I remember halfway through the [JPEGMAFIA] tour I was like, “This isn’t what I want to do.” But honestly a lot of the ideas from that project ended up seeping into Revengeseekerz. So I know that a lot of my fans were upset like, “Oh why didn’t you just drop that album instead?” But, if you hear that album and Revengeseekerz back-to-back, the ideas are basically the same, melodically, sonically. Even though Revengeseekers is way more mechanical, and cold.
Do you remember what the first songs you did on it were and how they came about?
Yeah, I came home from tour and instantly “JRJRJR” was the first song I made. It was the only one that was finished, for three months!
So that was September-ish?
Yeah I came home the week of my birthday. The day I touched down back at my place was September 25. Then literally three days later I made “JRJRJR.” While I was on tour I basically had a track list done, and it’s not identical to the track list that is here in front of us, but I knew “JRJRJR” was gonna be the last track for sure. And also I thought it would be funny to have the lead single be the last track on the album.
That song and “Dancing with your eyes closed” both dropped earlier in the year, and in a way it feels like you were easing people into this album, because in a sense they are simpler to digest than some of the more chaotic tracks like “Experimental Skin” or “TURN UP OR DIE.” Does that make sense?
Yeah, it’s funny cause those – “Dancing” and “JRJRJR” – are so loaded. But at the same time, they were teasers for the rest of the album. Like appetizers, almost.
If things really started happening in September to me that sounds like you work pretty fast.
I was grinding! Cause, Revengezeekerz and the [side project] Venturing album Ghostholding, I did those at the same time.
Like, back and forth?
Yeah! So the first actual song I made when I came home was “Sister,” off the Venturing album. I wrote that one a long time ago. Then “JRJRJR.”
I suppose if you were gonna be reductive, this album is more like Frailty than it is like Census? I don’t even know if you would agree with that, but I also think it’s different. It’s got a boldness and this feeling of empowerment and fearlessness I would say that could only have come from these last few years. Do you agree?
Yeah, I think so too. Because, production-wise it definitely is closer to Frailty than it is to Census because Frailty was, there was a lot of dance-oriented tracks on there, and half of this album is EDM. But still, I didn’t put down the guitar at all for this album. Out of seven, of the twelve songs on this album I’m still playing guitar on it. I wanted to find a way to – cause I’ve grown more confident in my guitar playing abiliities, so I’m like, why would I not want to put it on the album?
Do you feel like Revengeseekerz could not exist had you not gone through Census Designated?
No. In a way, you know how Census is a product of Frailty, where it was everything that came after Frailty fueled what made Census? So now it’s like, in a way everything that did come after Census is what is fueling Revengeseekerz in a way. And it’s not just that – the second album has to happen in order for the third album to happen. And, whatever I make after this album, this album has to happen in order for me to think about what I want to do next.
Last year it felt like maybe there was a new aesthetic era coming too when you dropped a visualizer for “Flash In the Pan” which was you hanging out the car window, right?
Yeah like smoking out the window.
Which was super cool, and it reminded me, didn’t Leroy [Jane’s ‘dariacore’ 2021 alter ego] have a song called “dyed my hair black”?
“Dyed my hair black” – yeah, was one of my favorites, honestly!
Yeah, dude some of those old titles were so cool, one was like, “not in Pride month”?
Oh yeah, “during Pride month?”
Yeah that’s it. Awesome. So wait, is your hair naturally that dark?
I dyed my hair the last time was probably a month and a half ago. So it’s probably faded by now. But my hair’s naturally brown.
A lighter brown?
Yeah so it’s not that much of a difference, but honestly you’re the first person to point out that I did dye my hair black for that shoot. [Laughs].
Well I thought so but I wasn’t sure. Your fans’ subreddit was talking a lot recently about your “aura farming” – not sure how you feel about that – and it really ramped up with the Jane-on-fire photos. How did that idea come about?
The fire was partially my idea, and partially the photographer Brendon’s idea. [Brendon Burton] I gave him a visually rough idea of, “This is what I’m thinking,” and it was honestly based off of a lot of video game screenshots. And then we scouted a place, and we shot in Oxnard, California. And he was like, “This is how you make a fire.” Essentially. It’s basically just butane, water, and soap. Basically the water doesn’t catch fire, it’s just the bubbles. And since the bubbles are in contact with the water, so the second the fire touches the water it gets put out. So you don’t really get burned. My hair caught fire…
I was wondering about your hair.
Yeah every picture we took the flame lasted probably like three seconds. It was a little science moment. But my hair caught fire probably fifty times! [Laughs] You can see in some of the photos, my hair, burnt to a crisp a little bit. I remember I came home, or we pulled up to some surf n turf spot, and I was just smelling like butane fire.
The title Revengeseekerz and a lot of the lyrics are vengeful in nature, one way or another – for me, there is a lot to unpack there. You know, “angels in camo” lays it all out, right off the top, of “Dear God, place a curse on those who wronged me.” Was there an individual or several people in mind in terms of the target of the revenge mindset?
Yeah, in a way I feel like there are people that I have a right to genuinely be mad at, but Revengeseekerz is a lot like a “blind rage” album, where it’s like, yeah there are people that I am mad at, people that have wronged me. But they are assimilated with everybody else, so it’s like just swinging it at literally everyone, in a sense. So it’s like – I feel like I have a big sword. Imagine if we’re in a Kill Bill scene. Honestly that’s where Revengeseekerz, the title comes from. Cause it used to be – I had an account with the username Revengeseekerz, with the “z” on It, and it was Kill Bill-themed. Cause that’s my favorite movie. It’s like that one scene where they are at the bar, where the Yakuza come in, and she [Uma Thurman, as The Bride] is just swinging her sword at literally everyone, and behind her his head flies off, and in front of her his legs come off and it’s just a bloody mess, she doesn’t even know who she’s hitting. That’s what it feels like, the album, to me. I guess, everybody who has wronged me is in the crowd of everybody else, who I know and love, so it’s like, yeah I’m seeking revenge, I guess, on people who have wronged me, but I’m also hurting people that I love in the process. And sometimes I don’t even know who I’m mad at. That’s also the blind rage part of it, where it’s like, “Yeah, I’m mad, and I feel like I have a right to be mad, but who am I mad at?”
So a line like, “I can’t let these bitches win,” the bitches aren’t necessarily anyone in particular?
Yeah I mean, for all I know, it could mean literally anyone else. Sometimes when you’re mad at one person, you’re mad at everyone.
Also in “angels in camo” you have the “Jesus never had it with a freak bitch” line?
I thought that was hard!
Yeah! I would say!
That shit is hard! I’ve – and honestly, my manager didn’t like this at all – but I was like, I have to have a certain “zestiness” quota, for lack of a better term, on this album. So every song, or most songs, there’s one line where it’s like, “it would be so fucking funny to like hear the fans sing this back to me!” [Chuckles]
“Dreamflasher” is another favorite of mine – and this is saying a lot for this album, but it’s the most bananas, so much going on, just this symphony of sounds and drops and bells and jagged shit. I don’t know if you can say anything about making that song, is it fun creating a track that is kind of crazy?
Yeah. That was so much fun! That’s honestly, like, my two most favorite songs to make on this album were “Dreamflasher” and “TURN UP OR DIE.” I feel like both took, two studios sessions each to fully finish it.
Oh really? You do work fast. Damn.
On a song like “TURN UP OR DIE,” that’s two studio sessions. I started at like 2pm and I ended at like 5am. But it felt so good, to have that, render my song at like 5am, and then be like, “Yeah. It’s done.” [Laughs]
You mentioned Kill Bill and I am sure fans remember some of your more visual songs like on Census or the pretty heavy part two of “movies for guys.” It feels like you have a book in you, like you could write a heavy duty book.
I’m flattered, but I feel like my storytelling capabilities have only worsened, probably.
Really?
Yeah. Cause I used to have Soundcloud accounts where I told, even with Venturing I tried to make it its own little story. I tried to do a bunch of world-building around that, and tried to connect it to this other Soundcloud account, and I feel like my abilities in that just only got worse and worse. So that’s why I just killed the whole thing. I was like, “Let me me have this side account for the vibes. And not for the story.” But I don’t know what happened, honestly. It’s the same thing as – I used to be able to fully imagine pictures in my head. It’s called, “aphantasia” I think. You know that one diagram of the person imagining apples in their head? And it’s like, one being a perfectly clear apple and five being nothing? I think I used to be at a one or two and the past few years, I’m at a four or five now.
Interesting.
But it’s different with music. I feel like music is the other way around, where I can fully imagine songs now. Whereas I used to only be able to imagine pictures, now I can only imagine songs.
Some of these lines, like “I wanna blow the city up” in “Experimental Skin,” or “Explosive bitch blow his head off” in “TURN UP OR DIE”… I don’t want to cross you, I know that much! But it’s interesting to me because you don’t seem like somebody who has this super short temper?
No, I’m not. It’s weird, honestly. I feel like I’m a chill person. But I also have no chill. I feel like I almost never act out of anger, I honestly don’t have a temper. But I also feel like I’ve never really chilled out a day in my life. I feel like there’s always something on my mind that’s bothering me.
You don’t seem, publicly, like an explicitly political person. But there is no getting away from the fact that a queer artist is releasing a record called Revengeseekerz in this very fraught, dark moment in time that we are in. I can’t help but see it in that context too? You know, I personally feel quite vengeful toward these people who are every single day trying to inflict more harm on marginalized and vulnerable people, right?
Yeah, I mean honestly, I see it in my family, I see it in everything.
But is the revenge-seeking that’s through a lot of the record, is it a more personal kind of revenge, or do you see it working in that larger, sociological way?
I can see how it can apply to that. And I like that. Cause there’s the saying about how when the music comes out, it no longer belongs to you. And so, now – it could be revenge on the whole world, if you wanted it to. And that’s also why it’s so accentuated sometimes. You know when I say, “explosive bitch, blow his head off,” or “I wanna blow the city up.” It’s not as in Joker shit! [Laughs]
I was once, long ago, acquaintances, even friends, with George Michael. Interviewed him a bunch. And I bring this up, of course…
Because there are multiple George Michael references on here.
Exactly! And when I first saw you had a song called “Star people” I remembered that George had a song by the same name, which I talked to him about when his Older album came out [1996]. And then I saw your lyrics and heard the song, which actually borrows some phrases from his song, like the “soul turning green,” “maybe momma gave you up,” and then you even say, “I’m on some George Michael Freek” and I just thought that was all so cool, cause I think there are a lot of 21-year-olds who don’t even know who he was
I love George Michael! I can’t remember how I first got into him. I only just recently got Older on CD. But I’ve liked that album for a minute. I always feel like rooting for a gay pop star. I love when a pop star is gay. And also his voice is so beautiful, and a lot of his songs I relate to.
I assume you know the story of how he was outed in a big tabloid incident, an undercover cop was in a public rest room in Beverly Hills…
Yeah and we see that happen time and time again now, and it’s just that now it’s more adjusted to the modern things. We just see the story of how George Michael got outed today but in other ways, with a bunch of people. But I feel like the way that he responded to it, and how he was so chill about it in every interview, I was like, “Damn. That’s so admirable.”
Was there anything you wanted to say with “Star people”? What’s that line about, “My mother told me…”?
Oh yeah, “My mother called me, said ‘don’t let that fame sleep in your bed.’”
And “I blew up fast, grew up faster sleeping with the dead.”
That’s playing with your life. That song is the most all over the place on the album, I think. Cause the first half of it, or actually the whole song is this overarching theme of how being in music, it’s like a dick-swinging contest. That’s what – again with the zestiness quota of this album, “We should film a sex tape and press leak it” – yah! But I feel it’s partially about how fleeting love is, and it’s the feeling that every good thing in your life is going to go. Especially love. All the good things that you have. Fame, money, love. I feel like rather than celebrating it, that I take advantage of it, and I just wait for it to go, at any second. I feel like that’s why it’s the most frantic-sounding on the album, and why lyrically it’s all over the place, and there’s just a random switch-up.
You’ve spoken before about how you, maybe not over-think, but you think a lot about things, and maybe you’ll have internal debates about things. Is that mainly about your art, or is it about other things as well?
Honestly, it’s about everything. But on the bright side, I kinda have more access to things than I did before. I finally have money to buy cool clothes. Earlier in my life I never really thought about getting cool clothes, because I just didn’t really have money. So I was just like, “Let me just wear whatever I have sitting around.” And that’s honestly how my whole fashion sense was until I moved and now that I’m like – now that I can buy more, actual, cool-looking clothes, it’s like, “Hmm, what do I want to look like when I walk out the door? How do I want to go about my day?” Even though I’m not fully there. You know? It’s like, “How do I want my catalog to look in ten years?” You know? “How do I want to brand myself?”
Do you think that far ahead? Or are you just focused on, say, the next project?
I don’t know, because sometimes – cause honestly I have thought about what the fourth album is going to sound like, already. But I feel like maybe next time around, like it’ll be the first time that my ideas – cause I have really big ideas? But never enough money to really make it look like how I can picture it? But I feel like maybe next time around, if this album does well enough, I can fully visualize how I want that album to sound like.
Photography: Parker Corey, Joriel Cura, Athena Merry
Yes, this is actually what the game looks like (Margarite Entertainment) Big Rigs: Over The Road Racing has made a comeback nobody wanted, but at least it looks like it works this time. The problem with video games being labelled as the worst ever made […]
GamingBig Rigs: Over The Road Racing has made a comeback nobody wanted, but at least it looks like it works this time.
The problem with video games being labelled as the worst ever made is that it makes people curious to try them out. Rather than being quickly forgotten, some are more famous than genuinely good titles and get remastered surprisingly often.
We’ve seen it happen before, with the remaster of infamous FMV game Plumbers Don’t Wear Ties, while Atari has threatened to do more with Bubsy the Bobcat – despite the character not having a single good game to his name.
Despite all this, it’s still a shock to see Big Rigs: Over The Road Racing make a return; an announcement so ludicrous that when its trailer debuted on April 1, many understandably mistook it for an April Fool’s joke.
In case you’ve never heard of it, Big Rigs: Over The Road Racing launched on PC in 2003 and, as the name suggests, is a racing game where all the vehicles are semi-trucks.
The idea is that you race rival truckers to deliver cargo, while also avoiding law enforcement. Despite this being how the game was advertised, anyone unfortunate enough to play it quickly discovered that not only were there no cops to avoid, but the other racers just sat in one place and never moved.
This isn’t an exaggeration. Big Rigs fundamentally didn’t work, making it impossible to lose; especially since there was no collision detection, meaning you can drive right through the environments. Combined with the lack of a time limit, the game was effectively a sandbox title – except with nothing to do.
Big Rigs quickly became infamous, especially after popular internet critic The Angry Video Game Nerd published a video on it in 2014 (be warned, his video contains very strong language).
Big Rigs was developed by Stellar Stone and published by GameMill Publishing, though this Steam re-release comes from Margarite Entertainment, which claims to have obtained the rights to the game.
‘We hold worldwide rights to some of the most classic games, including Big Rigs: Over the Road Racing, and we are eager to present these exceptional games to an emerging audience,’ reads Margarite’s website, which also expresses eagerness to obtain the rights to more old games.
Any price is probably too much for Big Rigs, but at least it’s only being sold for £4.99. Until April 22, you can also get it at a discount of 20%, though that only knocks it down to £3.99.
We have to believe that Margarite is in on the joke, since the Steam listing includes out-of-context quotes from negative reviews and a direct link to Big Rig’s Metacritic page, where it has an average critic score of 8 and all the positive fan reviews are clearly meant as a joke.
Even so, the trailer indicates that Margarite hasn’t simply ported the original game and has now got Big Rigs working as intended. Other racers actually move now, although it remains to be seen if that’s the only thing that’s been fixed.
Although that does seem to remove the only reason for actually playing the game, because if it’s not a broken mess then it’s just a very dull, low budget racing game.
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Have you ever tried licking a Switch cartridge? (Nintendo) Switch 2 cartridges are designed to taste so disgusting that you’ll spit them out, but you know people will try it anyway. Back when the original Nintendo Switch launched, it became something of a trend to […]
GamingSwitch 2 cartridges are designed to taste so disgusting that you’ll spit them out, but you know people will try it anyway.
Back when the original Nintendo Switch launched, it became something of a trend to lick the physical game cartridges, if not pop them in your mouth altogether.
This was because Nintendo had deliberately coated the cartridges in a special agent that gave them a bitter taste and prevent small children from accidentally swallowing them.
Ironically, this only made people want to lick them more, to learn how the cartridges tasted, and that’s sure to repeat itself with Nintendo Switch 2 games – no matter how much Nintendo advises against it.
As confirmed in an interview with GameSpot, Switch 2 cartridges will use the same foul-tasting material. If you’re curious, it’s called denatonium benzoate and is also used in nail polishes to help stop people from biting their nails.
‘We don’t want anybody to be at risk of any unwanted consumption. We have indeed made it so that if it enters your mouth, you’ll spit it out,’ says Nintendo Switch 2 director Takuhiro Dohta.
Switch 2 producer Kouichi Kawamoto also admits to taste testing a game cartridge during the Switch 1’s development and it was disgusting enough to ensure he’d never do it again.
He expressed disbelief that multiple people tried it themselves, despite Nintendo’s warnings: ‘I can’t believe that other people are trying that.’
Unfortunately for Nintendo, anyone who was willing to lick a Switch 1 cartridge will likely try it again once physical Switch 2 games become available, if only to see if there’s any tangible difference between the two.
Some physical Switch 2 games will come with what Nintendo’s calling game-key cards, instead of cartridges. Unlike regular cartridges, game-key cards don’t include the full game and require downloading additional data via an internet connection.
Nintendo recently confirmed that these could be shared with other people and sold on second-hand, so they’re not tied to a specific account.
It’s unclear whether they’d been coated with denatonium benzoate too, but no doubt some curious fans will take it upon themselves to find out.
While Switch 2 games are more expensive in general, they are slightly cheaper digitally. Mario Kart World, for instance, is £74.99 physically but £66.99 as a digital download.
This is clearly meant to incentivise people into purchasing digital copies over physical, since publishers don’t have to share a percentage of the sales with a retailers.
It’ll also mean there’s less cartridges around for people to lick.
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Paddington in Peru is now streaming on Netflix (Picture: Studiocanal) Film fans rejoice as one of the most popular British film franchises in years has now had its most recent movie added to Netflix. After Paddington 2 was famously held in higher regard by its […]
FilmFilm fans rejoice as one of the most popular British film franchises in years has now had its most recent movie added to Netflix.
After Paddington 2 was famously held in higher regard by its most ardent fans than Citizen Kane – traditionally seen as one of the best pieces of cinema ever produced – everyone’s favourite marmalade-loving bear returned last year for a third adventure.
And now Paddington in Peru, which was released in cinemas in November, is available to stream on Netflix in the UK from today.
A pleasingly swift addition to streaming libraries for Netflix subscribers, Paddington in Peru sees Paddington (voiced by Ben Whishaw) return to his home country to visit his beloved Aunt Lucy (voiced by Imelda Staunton), who now lives at the Home for Retired Bears.
With the Brown family in tow (led by Hugh Bonneville and new Mrs Brown actress, Emily Mortimer), the clan is then sent on an unexpected, white-knuckle adventure through the rainforest via river after the Reverend Mother at the home (Olivia Colman) informs them Aunt Lucy is missing.
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Antonio Banderas also stars as swashbuckling riverboat captain Hunter Cabot, helping the Browns on their quest, with the cast featuring Carla Tous, Madeline Harris and Samuel Joslin as well as Dame Julie Walters, Jim Broadbent and Hayley Atwell.
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The film debuted to largely positive reviews – including four stars from Metro – adding up to an impressive critics’ score of 93% on review aggregator site Rotten Tomatoes.
It also garnered the highest audience rating of all three films, with 91% compared to Paddington 2’s 89% and Paddington getting 80%.
In 2021, Paddington 2 famously seized the throne from Citizen Kane on Rotten Tomatoes when one 80-year-old negative review of Citizen Kane from the Chicago Tribune was unearthed and added, meaning the 1941 classic from filmmaker Orson Welles slipped from a perfect 100% to 99%.
Meanwhile, Paddington 2 remained at 100% as per critics’ reviews added to the Tomatometer, alongside the likes of other films such as Terminator, Singin’ in the Rain and Toy Story 2 – but it had more reviews than other titles agreeing to the 100% consensus.
Speaking to The Hollywood Reporter at the time, Paul King – who wrote and directed the first two Paddington films – called it ‘extremely lovely to be on any list which includes Citizen Kane’ but said he’d try not to ‘take it too seriously’.
‘I won’t let it go too much to my head and immediately build my Xanadu. But I have been cooking up a model just in case.’
King also suggested that if Welles had ‘had access to the kind of technology’ now available, he might have come up with something ‘nearly as good’ as Paddington 2, which starred Hugh Grant as the flamboyant villain.
‘But he had to make do. He had [to] muster his meagre talent into merely knocking out Citizen Kane,’ he quipped.
Inevitably since then, two less positive critic reactions to Paddington 2 have been added to Rotten Tomatoes, meaning the film has also slipped to 99% – although one of the reviewer’s did confess: ‘As a man who is dead inside, I couldn’t fully buy in to the world of Paddington but I watched with my son and he did enjoy it, which is something.’
Fans were thrilled when Paddington in Peru’s acquisition by Netflix in the UK was announced on social media last week, with @amyhardy134 replying: ‘Can’t wait to see it on Netflix. Brilliant film.’
Meanwhile Maxine added her name to the list of fans outside the UK as she asked: ‘What about internationally 😭’
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Fan Lane dubbed Paddington in Peru ‘definitely in my top 5 movies of all time’, while Brenden J added on Rotten Tomatoes that it was ‘the best one in the trilogy’.
‘Amazing best piece of cinema I’ve ever witnessed [sic],’ insisted John C.
Paddington in Peru is streaming on Netflix in the UK now.
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Will you be trading in your Switch 1 when the Nintendo Switch 2 comes out? (Nintendo) Although the Switch 2’s price tag is not necessarily its biggest problem, Nintendo has acknowledged that it’s too much for some people. The current console generation has been weird. […]
GamingAlthough the Switch 2’s price tag is not necessarily its biggest problem, Nintendo has acknowledged that it’s too much for some people.
The current console generation has been weird. Thanks to numerous factors, Sony and Microsoft couldn’t completely abandon the PlayStation 4 and Xbox One for years, and even now plenty of developers continue to make games for the older systems.
As such, despite the Nintendo Switch 2 being right around the corner, it wasn’t surprising to hear Nintendo confirm similar plans for the original Nintendo Switch console.
This can partially be attributed to the Switch 1’s massive installed userbase, but Nintendo of America president Doug Bowser has acknowledged that it’s also because of the Switch 2’s higher price point.
According to Canadian outlet CBC, an attempt to question the console’s price during a media roundtable with Nintendo last Wednesday (the same day as the big Switch 2 showcase) was deflected by a moderator, who pushed for attendees to ask about ‘the fun stuff’ instead.
However, Bowser was willing to touch upon the subject and while he believes the Switch 2’s price is appropriate, he knows it’s too high for some: ‘We recognise there are some people that may not be able to afford [the Switch 2’s] price point.
‘That’s why we wanted to make the other Switch platforms available, so [people] still have an opportunity to come into our gaming universe, be a part of these characters in these worlds, and see value, if you will, in whatever rung of the platform they come in.’
In a separate interview with The Washington Post, Bowser pointed out that the Switch 1’s install base is over 150 million units: ‘We want to keep those players engaged. Not all of them may be ready to jump to Switch 2.’
This is why Nintendo still has Switch 1 games scheduled for 2026, which it announced at a previous Nintendo Direct held last month. If it abandoned the Switch 1 entirely, it’d be needlessly cutting off a stream of revenue.
The price of the Switch 2 hasn’t been as controversial as Nintendo may have feared. £395.99 is fairly reasonable and what many estimated it would be.
It’s the price of the games that has been the unwelcome surprise, with Mario Kart World going for as much as £75 for the physical edition. This so far seems to be the exception, since Donkey Kong Bananza and the first set of Switch 2 Edition games, are priced at £66.99 – but that’s still a noticeable leap compared to the price of Switch 1 games.
Bowser told The Washington Post that this variable pricing is deliberate and that Nintendo is judging the price of its games on a case-by-case basis: ‘We’ll look at each game, really look at the development that’s gone into the game, the breadth and depth of the gameplay, if you will, the durability over time and the repeatability of gameplay experiences.’
However, all these comments from Bowser were made prior to the announcement of Donald Trump’s tariffs, which happened not long after the Switch 2 showcase wrapped up last Wednesday.
Despite having been announced several weeks beforehand, Nintendo seemed ill-prepared for Trump’s ‘Liberation Day’, and subsequently had to delay pre-orders in the US (everywhere else is unaffected) and it’s speculated the company may bump up the Switch 2’s price as a result.
Trump had already promised stronger tariffs against China, which prompted Nintendo to move some of its console production to Vietnam and Cambodia to get around it. However, Vietnam and Cambodia have now been hit with tariffs of 46% and 49% percent, respectively.
In a more recent interview with Wired, Bowser said that the initial round of tariffs weren’t a factor in the Switch 2’s price tag, but Trump’s recent actions are a ‘challenge’, that are ‘something we’re going to have to address.’
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The Nintendo Switch 2 is probably going to be hard to get hold of this year (Nintendo) The Tuesday letters page thinks the Nintendo Switch 2 Direct was amateurish, as one reader is surprised Silksong’s brief reveal has gone largely unnoticed. To join in with […]
GamingThe Tuesday letters page thinks the Nintendo Switch 2 Direct was amateurish, as one reader is surprised Silksong’s brief reveal has gone largely unnoticed.
To join in with the discussions yourself email gamecentral@metro.co.uk
Tariff turmoil
I’m not surprised to find the Switch 2 is already starting to sell out, in terms of pre-orders. Based on the success of the original Switch and Nintendo’s overall positive reputation I imagine that it will be difficult to get hold of this Christmas, even though they seem to be doing their best to disrupt scalpers.
I can’t say if it’s worth it, I haven’t played it, but I can say that Mario Kart World and Donkey Kong both look good and everyone who’s played them seems to agree. I doubt I’ll pick one up this year but who amongst us can predict what their money situation is going to be by that point, given everything going on right now.
I wonder if all the nonsense with the tariffs will end up hastening the end of this generation or prolonging it. If Sony can get by for a while with PlayStation 5 stock as it is, does that mean they’ll try to avoid moving to the PlayStation 6 until Trump’s gone? Or will they fast forward it and pretend it’s made in some place that hasn’t got as bad tariffs (I’m sure the UK will be happy to help!).
I really have no idea but never mind delaying the Switch 2 Direct by a couple of days, I’m starting to get the feeling Nintendo should’ve waited till next year.
Lomax
Schoolboy errors
Personally, I’m very disappointed with the Nintendo Direct. Not so much its content but the amateurish way Nintendo has handled it all. I would’ve liked to see more big budget first party games, but Mario Kart World and Donkey Kong did look good.
My bigger complaint is why did Nintendo not just delay the Direct a week and see how the tariffs played out? They were announced weeks ago, so they had plenty of time to press pause. And why are they being slow to announce prices? It’s getting on for a week now and we still don’t know how much the upgrades are or games like Drag X Drive or Welcome Tour.
Some of these things have been announced for other countries and some not at all, but it’s all completely random and feels slapdash. One thing I would normally think of with Nintendo is that they’re organised and sensible, but I’m not feeling that at all at the moment. And that bait and switch with The Duskbloods being some multiplayer-only rubbish is unforgiveable.
Hurst99
Family upgrade
Nintendo releasing games like Metroid Prime 4 with upgrade codes for the Switch 2 versions, after that whole presentation on Switch 2 cartridges being red, seems like a really silly mistake.
Most of the comments seem to be focusing on how this affects the resale value, as you wouldn’t be able to pass on the upgrade code once you’ve used it, but it’s worse than that.
If you’ve got more than one Switch 2 in your household, which I don’t think is that uncommon if you have more than one kid, it effectively means the one with the upgrade tied to their account get the Switch 2 version and everyone else is stuck with the Switch 1 version unless you buy a more upgrade package for a game you only own one copy of!
Is it so hard to put the Switch 2 copy of the game in the Switch 2 box?
Tim
GC: We’d hope that you’d get the upgrade if you shared the game with your family group, given how keen Nintendo seem to be at pushing that idea.
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Definitely not definite
I’d like to offer my personal opinion on the Switch 2 and Nintendo’s controversial pricing of their titles. Let’s address the bluntly obvious truth. The very same people ridiculing Nintendo, over the price of Super Mario World, will still pre-order the bundle, because why would they not? Despite the PS5 Pro’s £700 price tag, millions still brought it.
Frankly, Nintendo will sell millions of copies. I understand the hatred, because it’s a cruel fact of life that Nintendo charge an insane amount for their first party titles. Metroid Prime 4 and The Duskbloods will be overpriced for definite. They’re exclusive to the Switch 2 and it’s a clever act to rope in FromSoftware to develop an exclusive. They’re one of the most renowned developers and in my top three favourites. The other two being Rockstar and CD Projekt Red.
That being said, I’m absolutely pre-ordering the Mario Kart World bundle – since it seems folly to pay £74.99 for a separate copy. I love you Mario, but not that much. Unfortunately, it’s currently out of stock everywhere I see and Amazon haven’t sent an invite my way yet. Hopefully that necessitates a change and I’m soon blazing my way past Wario and blue-shelling Bowser on the racetrack.
Shahzaib Sadiq
Beautiful consoles
Does the PlayStation 5 become more visually appealing the longer it sits under your telly? Does its bold but rather unusual design eventually win you over? The console reminds me of the occasions when I’ve asked artificial intelligence to generate an image and the AI software draws something that looks so wrong that no rational human mind would ever conceive it.
What were the executives thinking when they settled on the final PlayStation 5 design? Yes, that’s the look we want. Let’s make our new console resemble a giant liquorice allsort that’s nearly been stamped in half.
The plastic feet things that you have to slot onto the console’s underside to stop it falling over are good too. Of course you could design a console that doesn’t fall over in the first place.
Maybe I’ll grow to like the PlayStation 5. At least it isn’t a conventional box. I think Sony really got it right design-wise once. The slimline PlayStation 2 was a seek and unobtrusive item that I was glad to own.
Has there ever been a truly beautiful games console? Has any manufacturer got console design just right? I also really like the Panasonic GameCube, but part of that console’s appeal might be down to its monetary value and rarity.
Michael Veal (@msv858)
GC: As far as we’re concerned it only gets uglier the more you look at it. Our favourite has always been the PC Engine. The PS one is nice too, and the European and Japanese SNES (the American SNES is the ugliest).
Time to think
Sorry for the delay, but big thanks to big boy bent for the recommendations on Streets Of Rage 4 and, in particular, Teenage Mutant Ninja Turtles: Shredder’s Revenge. I’ll definitely play both before Marvel Cosmic Invasion, as it sounds like they’re great fun and there’s a lot of replayability to both.
As to what console I’ll be playing them on, that’s up in the air since the Switch 2 Direct and previews. I haven’t managed to secure a pre-order but am weighing up when and how to fund getting one.
I’m wondering whether I should sell my current Switch and PlayStation 5 to fund the Switch 2 and Mario Kart World bundle, when it becomes available again. Selling my current Switch is a no-brainer, however, whether to also sell my PlayStation 5 is my main dilemma.
I almost exclusively play console exclusives or smaller indie titles, especially since becoming a father almost a year ago. I loved Sony’s output during the PlayStation 4 era but have since found they’ve become stale on the PlayStation 5, with only Ratchet & Clank: Rift Apart being a true highlight. The two Spider-Man sequels and God Of War Ragnarök were the main offenders on this formula fatigue, where they were good, not great, and didn’t feel fresh and engaging.
Two PlayStation 5 games are currently making me question whether I should sell the console to facilitate my Switch 2 purchase: Marvel’s Wolverine and GTA 6. Wolverine was a major draw in me buying the PlayStation 5 when it was first (and only) teased, so the radio silence on the game for the past four years has been frustrating and we have no idea when it’ll actually be released or even how it might play.
GTA 6 will generate so much hype that it’ll be hard to ignore. However, if I’m honest, GTA 5 and Red Dead Redemption 2 didn’t blow my mind as much as most, probably because I don’t play online and found the core mechanics of each to be a little dated.
I have some thinking to do for the next couple of months, especially if I manage to get a Switch 2 pre-order. It’ll be interesting to hear if other Inboxers are having similar dilemmas.
Hubert
GC: It’s not for everyone, but Returnal is by far our favourite PlayStation 5 exclusive.
Printing money
One thing that has interested me, for the price of Switch 2 games.
Nintendo games never normally lower in value. The retail price usually stays static. Then they go ‘out of print’ and prices to buy it increase.
How much could a Nintendo £70 game escalate in price to?
Si-Zero
GC: The only game we can think of that’s ever gone out of print is Super Mario 3D All-Stars, and that was on purpose.
Ultimate appraisal
I think the Switch 2 hardware looks excellent. The 1080p, 120Hz capable screen is more than I’d expected, and it looks like the docked performance is a serious upgrade over the Switch. I initially thought the 256GB hard drive was a bit stingy, but the game sizes haven’t jumped up by as much as I thought (microSD Express support is also great).
The software emulation solution for backwards compatibility might be a slight concern for those looking to transfer over their Switch library but hopefully it’ll work seamlessly for the most part. Third party support looks really good, but I’m very invested in the PC ecosystem now so can’t see me diving into Elden Ring or Cyberpunk 2077 on Switch 2. Thought the Donkey Kong Bananza/Ultimate Destruction game looked great, hopefully it lives up to the hype.
The hardware price seems reasonable for the specs and the software prices were obviously a shock for some but weren’t far off what I expected. The higher prices inevitably mean I’m less likely to take a risk on games or to double-dip on remasters or ports. And due to my own inherent stinginess, and that of those around me, I’m less likely to give or receive games. I don’t blame the gaming companies for that though and I’m sure things will settle down eventually.
All-in-all, it’s not something I’ll be rushing out to buy but I’ll pick one up eventually. Hope everyone that gets theirs at launch has a wonderful time.
Magnumstache
GC: We’re glad you mentioned The Incredible Hulk: Ultimate Destruction, that was the first thing that came to our mind too.
Inbox also-rans
You know the Switch 2 reveal has got people in a spin when Silksong makes an appearance with a 2025 date, and it doesn’t make the cut for any of the articles about Switch 2. Although to be fair that might be because many see the game as vaporware at this point.
Simundo
GC: It was always supposed to be 2025, although we’re not sure how believable that really is.
I’d forgotten how amazing the Wii Shopping Channel music was. Boo for not bringing it back!
Tez
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It turns out I would have made a useless bandit in 15th-century Bohemia (Picture: Warhorse) One of the most popular role-playing games of recent years is also one of the most historically accurate, as a Metro writer with a personal investment in the story explores […]
GamingOne of the most popular role-playing games of recent years is also one of the most historically accurate, as a Metro writer with a personal investment in the story explores Kingdom Come: Deliverance 2.
With over 2 million copies sold in its first two weeks, it’s fair to say Kingdom Come: Deliverance 2 has been a big success for its developers, Warhorse Studios.
The Czech-made game sold five times more than the original title in its first month and received positive reviews, while being praised for its ‘absorbing simulation’, ‘impressive sense of consequence’, humour, and world-building.
But I think there is one fundamental aspect that underpins all of this praise, that helps make the game stand out from its peers: its historical accuracy.
Warhorse worked with historians, reenactors, and academic sources to make Kingdom Come: Deliverance 2 as authentic as possible.
‘No game – or even movie or book – can perfectly replicate the past, but we put an enormous effort into getting as close as possible,’ in-house historical consultant, Joanna Katarzyna Nowak, tells Metro.
I grew up in Cittadella, a beautiful medieval city in Italy. My world was defined by a ring of stone walls built in the 13th century – running around narrow cobbled streets, playing hide and seek amongst shadowy archways, and sneaking into secret courtyards.
The past was everywhere, and it was very tangible, something I could feel beneath my feet and above my head. The playground, located in the park in front of the moat, became our stage and battleground. We’d sit there on sunny afternoons, imagining stories of knights, kings, and queens.
Despite this, the history I studied at school felt very removed from my life. I found it boring, repetitive, and pointless. I vividly remember staring at my workbook, trying to learn some dates ahead of a test, wondering what was the point in any of it.
Luckily, I later discovered that video games were able to change that. They provided context, consequence, and feeling. And, above all, they made history fun again.
It started with Tomb Raider 2 (1997) and the city-building game Pharaoh (1999), which led me to Egypt for my first proper adult trip abroad. After a long break from gaming, I picked up Assassin’s Creed Odyssey (2018) during the pandemic. Its Discovery Tour, a free-to-roam map with educational content, was criminally overlooked.
Then came the first Kingdom Come: Deliverance (2018). Although what attracted me at first was its role-playing component, I soon realised it was its approach to history that set it apart from anything else I had played. And after 226 hours of gameplay, I was excited for a sequel.
You don’t have to, but I recommend you do.
Plot-wise, Kingdom Come: Deliverance 2 picks up exactly where the first game ends. By knowing the story in full, you will feel a lot more invested in the characters and have a deeper understanding of the decisions you’ll have to make in the sequel.
Whatever you choose to do, I’d suggest you first watch Warhorse Studios’ recap of what happened in the first game before you begin.
It’s 1403 and you play as Henry of Skalitz, a blacksmith-turned-knight, during a time of great political upheaval.
The setting is stunning. Warhorse Studios has reconstructed parts of 15th century Bohemia – what is now part of the Czech Republic and one of the most influential states of the Holy Roman Empire – in painstaking detail.
Jo Hedwig Teeuwisse, author, historical consultant and creator of Fake History Hunter, thinks this is the best part of the game.
‘It’s such a detailed, immersive world, it comes closer to giving us an idea of what life in the late Middle Ages was like than pretty much all other first-person games and a lot of films and TV shows.’
To the uninitiated, Kingdom Come: Deliverance 2 can be a punishing experience, especially early on. Bandits assaulting you? Escaping or returning to God’s mercy are the most likely options. Think you can just steal anything you come across? It won’t be long until you’re caught.
Forgot to wash? Everyone will notice. Want to save your game? Not that easy, because you have to brew a potion. Medieval life takes preparation, and this is an essential element to the deep immersion.
Although you can make things even more realistic by by playing in the hardcore mode due out next week, which adds 10 negative perks, such as Sweaty and Punchable Face, that give you a permanent disadvantage to contend with.
Nowak and her colleagues carefully replicated many details, from Trosky Castle to the city of Kutná Hora (or Kuttenberg, its German name).
For example, each house in the game is built using authentic medieval construction techniques, showing the materials and architectural details of the time. And, importantly, the towns burst with vibrant colours. ‘Very different from the dark, dingy, brown and drab rags and cold grey houses we see in films and TV,’ explains Teeuwisse.
Nowak is especially proud of what they achieved with the clothing. ‘It was a huge challenge to merge historical research, artistic vision, technical limitations, and gameplay needs into one coherent system,’ she explains. ‘The result is a diverse and historically authentic wardrobe that players can mix and match while still maintaining period accuracy.’
She found the hardest aspect to recreate was people’s daily lives. Routines and social interactions required extensive research and creative interpretation. On top of that, the team also had to consider nuances like folklore and religion.
Martin Bartoš (known as Kuttenberger Martin on YouTube) is a surveyor of historical buildings in Kutná Hora. He was also pleasantly surprised at the level of detail in the game, including the names of minor characters.
For example (minor spoilers ahead), during the quest The Italian Job, players must infiltrate the Italian Court and get through a church council without raising suspicions. ‘Most of the people present are real historical figures,’ Bartoš points out.
But some trade-offs were necessary to ensure smooth and enjoyable gameplay.
Warhorse created a catalogue of modular elements (such as doors, windows, weapons), that could be reused across different structures. Since these had standardised dimensions and opening mechanics, it was easy to swap them quickly, without causing bugs.
Nowak explains: ‘Imagine if every door had a handle at a different height – our characters would constantly struggle to interact with them! Overall, the game is all about finding compromises.’
Kingdom Come: Deliverance 2 has received some criticism. Orange carrots, no children in sight, and British accents are amongst the faults most widely discussed by players.
Teeuwisse wishes bathhouses didn’t offer sexual favours: ‘Most bathhouses were places where families would go, you’d see your neighbour there, so not really a good spot for hanky panky. That’s what brothels were for.’
To Nowak, ‘historical accuracy is always a journey, not a fixed destination’. ‘If we’ve inspired players to learn more about history, then we consider that a huge success,’ she adds.
Research shows that video games have become a powerful learning tool, although they do present some challenges.
‘Games are both responsible for correcting myths and reinforcing them,’ says Teeuwisse. ‘Most games don’t spend a lot of effort on doing research or don’t care enough about it, which is of course their prerogative.’
But games can often be the scintilla that makes ‘someone a history addict for life’, she says.
Warhorse Studios have received many messages from players who became fascinated by medieval history thanks to the series. ‘That’s exactly what we hoped for: to spark curiosity and get people engaged with real history.’
Although he doesn’t think games are the best tool for education, Bartoš agrees they are helpful to drive some interest. ‘A lot of people wrote [about] how they started to read more about [King] Sigismund, Jan Žižka, etc, and ended up going down the rabbit hole called the Hussite Wars, spending hours reading about that… which is great!’
In Kingdom Come: Deliverance 2, your choices and their consequences also respect the values of the era (minor spoilers ahead!). During one quest, Birds of Prey, you are asked to find some poachers causing trouble in the local area. Soon, you learn that poaching, especially when done at a larger scale, was punishable by death during the Middle Ages.
In my mind, this seemed a harsh sentence. Here I am, standing in front of a pleading man who can’t feed his family, and whose property has been ravaged by bandits. And yet, if everyone at the time behaved the same way, the forests would soon have been emptied. Fascinated, by the subject I then engaged in a 30-minute deep dive into the history of hunting and poaching in Medieval times.
The game succeeds in its mission because an interest in history isn’t necessary to enjoy it. There is no one there to remind you that this is an important subject, and that you must study. You could easily complete the game without having a clue about what King Sigismund is up to.
But the quests, the witty dialogue and the characters are seamlessly interconnected in a way that makes you want to learn more.
And if, like me, you do eventually get the history bug, don’t forget to check the in-game codex. It is a great way to make sense of Henry’s world.
Both Kingdom Come: Deliverance games are an exception in the current market. With their complex mechanics – refined but not abandoned in the second game – they don’t make compromises for ease of play.
And yet, once you understand and accept the games’ mechanics, it’s hard to want to stop playing.
‘I finished the game but regularly return to it just to wander the streets of Kuttenberg; that says something,’ says Teeuwisse.
‘I’m pretty sure that Kingdom Come: Deliverance will get a lot of people excited about medieval history when their teachers couldn’t.’
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